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How Museums are using Augmented Reality

Museums use augmented reality to enrich exhibits by overlaying digital content onto physical artifacts. AR offers interactive, educational experiences, enabling visitors to see additional information,...

Virtual Reality Is A Big Trend In Museums, But What Are The Best Examples Of Museums Using VR?

Museums use virtual reality to enhance visitor experiences by providing immersive, interactive exhibits. VR allows for exploration of historical sites, distant cultures, and intricate details...

Personalising the audio tour experience through AI at the Smithsonian American Art Museum

Smartify CEO and Head of Product, Thanos Kokkiniotis, explains how the company has been working with the team at the Smithsonian American Art Museum to...

How Can Audioguides Transform Your Museum Experience?

Audioguides transform your museum experience by providing detailed, engaging content at your own pace. They enhance accessibility with multilingual and inclusive options, personalize your visit...

What kind of technology do museums use?

Museums use technology to enhance visitor experiences and improve operations. The integration of cutting-edge technologies such as Virtual Reality (VR), Augmented Reality (AR), digital kiosks,...

Museums on TikTok – Must Follow Museums to Learn From

Although TikTok is still considered to be the new social media kid on the block, it’s incredible growth in recent years makes it hard to...

How Museums Are Using Minecraft To Gamify Learning Experiences

If a museum is about anything, then it is about providing an engaging learning experience. Of course, in a traditional sense, learning is also about...

The Disadvantages of Using Virtual Reality in Museums

Virtual reality in museums faces significant challenges including high costs, technical issues, user discomfort, potential to reduce physical visits, and limited social interaction. While it...

How Can We Make Museum Labels More Accessible?

Phil Jones, Head of Digital Innovation at the Cornwall Museums Partnership, shares how they’re making museum labels more accessibility. In a world of flashy, face-paced,...

What we can learn from Pop-Up Museums? Best practice and ideas from Instagram friendly experiences

Millennials used to seeking out the perfect selfie moment are hungry for cultural experiences that also afford them the opportunity to take great pictures for...

How The Children’s Museum Of Indianapolis Embraced Digital Immersion From The Inside Out

The Children’s Museum of Indianapolis partnered with CyArk, a non-profit with a focus on digital preservation of cultural heritage, to highlight sacred places and stories...

How Can Museums Embrace The Potential Of Online Exhibitions

David Wright is part of Durham University’s Museums, Galleries and Exhibitions Team, working on public facing projects across all the University’s visitor attractions. His work helps to connect...

Eat or be eaten: How the Monterey Bay Aquarium uses gaming to inspire empathy for deep-sea life

Erica Kelly, Director of Exhibition Content at the Monterey Bay Aquarium, shares how her team brought a large-scale video game into the exhibition space in...

This New Museum In The Netherlands Has Embraced Gamification For Learning

Koen Snijders and Karen Drost of the Media Museum in Hilversum walk MuseumNext through their experience of developing a new educational app – Glitch –...

Museums and NFTs: what’s the opportunity, who’s doing it best and why question marks remain

Taking a closer look at whether museums and NFTs are a match made in heaven or if there’s good reason for institutions to remain cautious...

Collaboration is key to getting VR to where we all know it should be

As the old saying goes: “a problem shared is a problem halved”. So, how can collaboration help to reduce the burden on individual museums when...

Using ethical AI to understand audience behaviour and drive informed innovation

Andy Crouch explains how the team at Akumen is utilising “ethical AI” to better understand the emotions and behaviours of audiences through their own words....

AI In Museums : Learning Buddies of the Deutsches Bergbau-Museum Bochum

Linda Reiter and Anna Konrath of Fluxguide explain how they worked with the Deutsches Bergbau-Museum Bochum – the German Mining Museum – to create an...

User Generated Content to Connect an International Audience

MuseumNext delves into the world of user generated content with Anna Selle and Kim Cabrera from the International Center of Photography (ICP) in New York....

Consult. Capture. Create.

ATS introduces new 3D photogrammetry service in partnership with Digitisation.IO and Genus. New 3D photogrammetry service offers the cultural heritage sector an end-to-end solution bringing...

Nothing about us without us: Improving digital accessibility for museum visitors

Ryan Dodge outlines how a headline exhibition at the Canada Agriculture and Food Museum gained a new lease on life. The exhibition was also made...

Case Closed? The Utilisation Of CT Technology In The Museum

Matthias Göggerle sat down with MuseumNext to explain how Computed Tomography (CT) technology has enabled the Deutsches Museum in Munich to digitise multi-material historical artefacts...

New Technological Approaches To Hybrid And Remote Guided Tours

MuseumNext chats to Jussi Ängeslevä about the shortcomings of existing hybrid and remote tours and how a recent research project conducted in partnership with the...

Exploring The Power Of Open Museum APIs With The Nasjonalmuseet

Tord Nilsen explains the benefits of open APIs for museums and explains how the Nasjonalmuseet’s recent project – My Collection – has used the API...