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Harnessing the value of museum assets with Holographic NFTs

Exploring how Holographic NFTs can provide museums and galleries with an opportunity to build on their digitisation programmes, make their exhibits more immersive and generate...

Smartify at the Van Abbemuseum: creating a multi-layered visit

For its Delinking and Relinking exhibition the Van Abbemuseum staff asked the question: how can we create a layered museum visit in which we give...

Active Image: providing a marketplace and community for digital imagery

Founded in 2018 by Henning Lohner, Active Image is a Berlin-based start-up with the mission to accelerate the transformation of the visual art experience by...

Livdeo: building more comprehensive and accessible digital platforms for museum visitors

According to Livdeo, a French tech company that provides inclusive digital solutions for cultural institutions, the digital collections should be accessible to everyone, regardless of...

How one artist is heading underwater for inspiration with Deep 3D

Simon Brown is the man behind Deep 3D – an incredible new collection of holo-NFT artworks that have been given new life using state-of-the-art desktop...

Getty Publications: how Quire is creating solutions to open access publishing

In anticipation of MuseumNext’s Digital Collections Summit next week (4-6 October) we caught up with Erine Cecele Dunigan, Community Manager for Quire, an open-source digital...

Samsung’s Frame TV Now Displays the ‘Mona Lisa’ and Other Louvre Masterpieces

A new partnership between Samsung and the Musée du Louvre in Paris has been announced which will see some of the world’s most famous masterpieces...

Smartify and the Future of Bring Your Own Device (BYOD)

Anna Lowe, Director of Partnerships at Smartify talks to MuseumNext and introduces cutting-edge mobile guide strategies for use in-gallery and at home as well as...

Terentia: creating digital infrastructure and ecosystems to manage museum collections, assets and create experiences

Toronto-based Terentia officially introduced itself to the world in February to assist museums and the wider cultural sector in their digital asset management, collections management...

Real effort brings artificial intelligence exhibition to World Museum

AI: More than Human at World Museum, Liverpool is a large-scale exhibition that is giving the city and region’s visitors a chance to see its...

What is IDP and how is it helping museums like The Met and Yale University Art Gallery make their resources more accessible and inclusive

If museums are places for people to come together and share cultural experiences, then it stands to reason that they must welcome one and all...

Museums and galleries cannot afford to ignore cybersecurity if they want to consolidate the success of their digital pivot

Museums and galleries have become more dependent on digital technologies during the Coronavirus pandemic. But as Ian Armstrong, Senior Information Security Consultant at Security Risk...

Why should museums invest in digital condition reporting? 

A chunky lever arch file tucked in a packing crate, annotated sketches, and handwritten commentary are all pretty common examples of condition reports and the...

3D Scans of Museum Collection Help Understanding of Insect Evolution

The Natural History Museum in London has teamed up with the UK’s premier particle accelerator to produce very high resolution three-dimensional scans of the insects...

Tiqets develops “strong” summer recovery guide to support cultural venues and tourist attractions through a critical period

The stakes have never been higher for cultural institutions around the world. After an 18-month rollercoaster that has pushed many organisations to the brink of...

Anything you can do in a museum, VR can do better . . . discuss

Is Virtual Reality making the physical museum space obsolete? In an article from 2016, CEO of Six to Start, Adrian Hon, penned an article for...

How digital documents could provide the additional revenue stream your museum has been missing

While social media engagement campaigns and experimentation in XR may have grabbed headlines during the last 18 months, is the relatively straightforward process of asset...

Is VR-on-demand a viable option for museums diving into the paid content space?

Subscription services are hardly a new idea, nor are they entirely new to the museum sector. But in a post-Covid climate, a growing number of...

São Paulo Museum of Modern Art Opens on Minecraft

The Museum of Modern Art in the Brazilian city of São Paulo has created a virtual version of itself which can be explored online. The...

codemantra: helping museums raise their accessibility game through intelligent document processing

As the demand for accessibility grows and museums look to harness the full potential of their online channels, intelligent document processing specialist, codemantra is helping...

The people behind museums: Alejandro López, MuseumMate CEO and Co-Founder

Ever since his first experience of a museum audio guide back in 1990, Alejandro Lopez has been fascinated by the potential of audiovisual content delivery....

Lockdown learning – the digital education resources that raised the game

Andrew Lloyd-Webber, Bernadine Evaristo, and Jarvis Cocker are among the 160,000 signatories of the Public Campaign for the Arts petition in opposition to funding cuts...

In conversation with: Linda Spurdle from Birmingham Museums Trust

As the lead on digital strategy, engagement and ICT across Birmingham Museums Trust (BMT), it’s not surprising to hear that the last 12 months have...

What can museums learn from XR in other industries?

XR is changing the landscape not just for museums but for gaming, theatre, film and more… It was Tim O’Reilly, founder and CEO of O’Reilly...