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Opening Doors with Art Tickets

Art Tickets is the only free ticketing system built by museums, for museums. Run by Art Fund over the last 12 months it has helped...

The problems with VR are nothing new. We’ve been here before

Virtual Reality (VR) experiences have been a hot topic in the museum community for the best part of a decade now. And while there are...

Bring a Dinosaur Museum to Your Living Room With an Augmented Reality App

A new app has been launched that aims to bring one of the most popular elements of any natural history museum into the homes of...

Jewish Heritage Network launches 2021 Virtual Passover Programme

As the coronavirus continues to impact travel and in-person gatherings around the upcoming Passover holiday, Yahad, a free digital platform created by the Jewish Heritage...

Culture Meets Tinder With German Museum App

Tinder may have one of the most recognisable user interfaces of any app in popular usage, but what can the dating platform have to do...

Printing Press Attracts Millions to Sacramento History Museum’s TikTok Account

The Sacramento History Museum in California may be the only museum in the western United States devoted to the history of the Gold Rush and...

COVID-19 shines a light on the crucial role museums play in our society

As the song goes, “You don’t know what you’ve got ’til it’s gone”. And that’s certainly how the world is feeling right now about those...

How Are Museums Putting the AR into Arts and Culture

The Gartner Hype Cycle has long been applied to a range of innovations and technologies. Whether the cycle takes place over a matter of months...

Microsoft Announces New Mixed Reality Platform

The Silicone Valley giant, Microsoft, has announced a new mixed reality (MR) platform known as Mesh. Microsoft Mesh will be powered by Azure, the company’s...

The people behind museums: Donald Hicks, co-founder and CEO of Saganworks

A serial software technology entrepreneur, Donald Hicks co-founded Saganworks with Erika Block after a lightbulb moment at the British Museum in 2013. Today, his 3D...

The tech start-up plugging museums into the potential of Desktop AR

At MuseumNext we receive our fair share of enquiries from new tech companies looking to launch into the museum market. And while not all are...

Museums, consumer trends and COVID-19: taking stock of the world we find ourselves in today

The way we consume and interact with content has been thoroughly put to the test over the past year. Let’s look at how the broader...

Roundtable with Dave Patten, The Science Museum

From social distancing to flexible interfaces, chemical screen cleaning to robot tours. In a recent virtual meet-up, Dave Patten took Jim Richardson and the MuseumNext...

In conversation with: Hilary Knight, Director of Digital, Tate

“We had to take the temperature of the public: find out where they were in their mindset and what they needed from us.”   Ahead...

Natural History Museum reaches Chinese audiences with Fliggy

One of London’s most famous museums has been reaching Chinese audiences with local live streaming services in its pursuit of virtual visitors in China. The...

How Are Museums Harnessing Immersive Technology to Provide Experiences?

The coronavirus pandemic has forced many museums to close their doors for much of the past year. Causing cultural institutions to look to digital technology...

In conversation with: Chris Cloud, Director of Communications and Marketing, Museum of Contemporary Art, San Diego

“This crisis has really forced museums to evaluate all aspects of their brand and marketing. From their values to their audiences to their channels ....

How Can the Arts Benefit From Twitch?

Twitch is a live video streaming service that was first launched back in June 2011. Since then, the platform has become a huge hit with...

Museum 4.0 – adding unique interactive augmented reality experiences has never been so easy

INDOAR is a hardware-free, augmented reality based indoor navigation system that is able to create an amazing, easily manageable, AR experience for your visitors. It’s...

The interaction between art and a global pandemic

For close to a year now, daily life has been turned upside down by the COVID-19 pandemic. The impact of the virus’s spread has been...

GeoMuseUM geolocative web app and sculpture guide

The COVID-19 pandemic has affected how cultural institutions interact—not just with their communities but with the spaces they inhabit. Suddenly, the capacity for digital innovation...

Has Covid-19 changed what we value and how we measure it in the museum sector?

For decades museums have judged visitor numbers to be the primary metric to define success in any given year.  More footfall means opportunities to expand...

How the Van Gogh Museum found digital success in 2020

As a fine example of a museum that was ahead of the digital curve when Covid-19 hit Europe, the Van Gogh Museum in Amsterdam was...

Never Before Seen Images Available at the Science Museum

The Science Museum Group announced in January that it would make available a vast array of images it has in its collection that have never...