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In an attempt to ‘democratise immersive learning experiences’ Perception, a deep-tech Augmented Reality company from Thailand, along with Imperial War Museum and the Science Museum Group, have launched online 3D holographic exhibitions they hope will benefit students around the world.
The company, established in 2019, has been developing the technology over the past six months and says it is the first time 3D holograms have been used at scale to share museum objects and stories to global audiences.
As part of the partnership Perception has accessed the museums’ collections and stories to develop interactive experiences using cutting-edge 3D desktop AR hologram technology that can be used in people’s homes and classrooms anywhere in the world.
All they need is a pair of 3D glasses and access Perception’s new Holo-Museum to download the app.
The exhibitions not only allow a new way for people to interact with museum objects but also the museums to access new audiences as well as develop the skills necessary to use the new technology, which is expected to become more common in the next five to ten years.
“The experiences are a huge step for the company and will be a case study for projects going forward, showcasing the educational and learning benefits of this innovative technology,” said Dr Sirisilp Kongsilp, CEO and Founder of Perception.
“At Perception, we are really excited about the opportunities these experiences have presented for our company as well as the two museums. Holographic Desktop Augmented Reality software is the way forward in many areas including arts and culture enabling museums and galleries to reach wider audiences in a more engaging, innovative way. These exhibitions will not only showcase the artefacts in an exciting manner but will also showcase this technology as the future of learning and education.”
The experiences feature the iconic Stephenson’s Rocket, which is a favourite of visitors to the National Railway Museum in York, part of the Science Museum Group.
And the Imperial War Museums experience features the legendary Merlin engine used in Spitfire aircraft, within a bespoke learning resource developed by IWM’s Public Engagement and Learning Team. As part of the resource 13,000 3D glasses are being sent to schools close to IWM Duxford.
“Immersive technologies are becoming increasingly acknowledged as educational and learning tools,” said Dr Sirisilp. “Technology such as desktop AR products are something that can revolutionise the way students are taught. This software enables students to visualise aspects of their syllabus, showcasing tangible, visual examples.”
The holographic exhibition address problems facing museums such as how to engage with audiences and accessibility highlighted during the pandemic. This intersection of history and emerging technologies will be the key to sharing exhibits far beyond the walls of the museums.
Gill Webber, Executive Director Content & Programmes at Imperial War Museum, says “After the last year, we know adapting and exploring the virtual world is vital for the arts and culture sector. We are delighted to be working with such a cutting-edge company in order to reach new audiences and explore new ways of sharing our incredible stories. This technology is an exciting way to explore this and we are thrilled to be working with the Perception team on the project.
To download the app visit the Holo-MUSEUM website.
Adrian is the Editor of MuseumNext and has 20 years’ experience as a journalist, half of which has been writing for the cultural sector.
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