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Amine Kharchach joined Louvre Abu Dhabi in 2018 as Interpretation and Mediation Manager in the Education and Cultural Engagement Department. Previously, he was Multimedia Content and Cultural Signage Production Project Manager in Agence France-Muséums since 2014.
Amine started his career in the Audience Department of Musée du Louvre in 2009, where he was in charge of the conception and programming of Interpretation projects. He worked on the reopening of new Classical and Hellenistic Greek art galleries and on the exhibition Titien, Tintoret, Véronèse… Rivalités à Venise. In 2010, Amine joined the Louvre-Lens project team to take on the interpretation project of the Galerie du temps and the Pavillon de Verre. He carried out the conception, content development and the production follow-up for interpretation tools in these spaces.
In 2013, Amine joined the Department of Greek, Etruscan and Roman Antiquities at Musée du Louvre to coordinate the exhibition The Mediterranean World: The Collection from the Louvre, organized at the Tokyo Metropolitan Art Museum.
How to successfully turn an Exhibition into an Art Adventure Game?
In Louvre Abu Dhabi Children’s Museum, we designed our last exhibition “Emotions!” as an Art Adventure Game, to generate active engagement and create an optimal museum experience for the whole family. In this presentation, we will tell you how we are using gamification and play to generate active engagement and make the museum a fun place to be. With concrete examples, we will demonstrate how smart storytelling and game design principles can guide children in their discovery of original artworks and help keep the audience connected with the content.