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John is a veteran game designer of 20+ years working in the game industry who now develops unique and magical experiences for public spaces.
Originally starting out building games for console platforms, moving through mobile spaces he now develops games for cinemas, car-parks and other outdoor & indoor spaces. This had led him to work much closer with the GLAM (galleries, libraries archives & museums) sector.
In addition to the bespoke high-end experiences for larger venues he also works with much smaller cultural institutes training them in the skills needed to develop their own interactives.