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Brian Tyrrell spends most of his time wearing hats across multiple projects and convincing himself it’s fashionable.
He is the founder of inclusive TTRPG publisher Dungeons on a Dime, whose purpose is to make roleplaying more accessible and help platform new creative voices.
When not hunched over his desk, you can find him building an art gallery for his Animal Crossing island, usually while under a duvet.
Tabletop roleplaying games (TTRPGs) are a modern form of collaborative storytelling, with the most well-known example being Dungeons & Dragons. Players of these games come together under a shared set of rules to explore new worlds, problem-solve through improvised scenes, and create memorable adventures.
How can this deeply social, personal, and entertaining form of media be used by the heritage sector to better tell our stories?
Join us as we explore this question by reflecting on our project – Carved in Stone – which combines the latest archaeological research with contemporary perspectives to allow players to explore Scotland over 1,300 years ago.