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Candice Cranmer is ACMI’s first Time-based and has many years of experience in collections care and digital preservation. She has a keen interest in the preservation of contemporary art and is the co-convener of Electron, the Time-based and Variable Media special interest group of the Australian Institute for the Conservation of Cultural Materials (AICCM). She has also presented and published conservation based articles on both national and international platforms.
Serious about play: Videogames at ACMI
ACMI is Australia’s museum of screen culture, and the only cultural institution in Australia with a curatorial and collecting focus on videogames as an artistic medium and social phenomenom. Hear from our experts as we take you through some of ACMI’s strategies in building diverse, curious and critically engaged communities through programs like Women and Non-Binary Gamers Club. We will explore approaches for creating connections between industry, the education sector and visitors through our Audience Lab program, and our learnings about the processes of curating, collecting and preserving videogames for future generations. What might a museum engaging deeply with videogames have to teach other institutions about diversity, preservation, and working directly with creators and their communities?